Tomb Raider
- BlackAngel
- Používateľ
- Príspevky: 807
- Dátum registrácie: Po 24. Sep, 2007, 08:00
- Bydlisko: Nitra
Re: Tomb Raider (2013)
muco: stlac spacebar
CPU: I3 4130 + Noctua NH-U12P MB: ASrock Z87M Extreme4 VGA: MSI GTX 950 2GB RAM: KINGSTON 2x4GB HyperX 1600MHz SSD: Kingston 128GB V200 HDD:WD640AAKS PSU: Corsair VX450W Case: Fractal Desing 1500 Monitor: Dell P2414H + Dell Studio 1555 + PS4
-
- Pokročilý používateľ
- Príspevky: 3037
- Dátum registrácie: St 25. Jan, 2012, 21:07
- Bydlisko: Kežmarok- Ľubica
Re: Tomb Raider (2013)
No jo lampas ze ma to nenapadlo idem skusit dik
Intel i5 4670k 4.6ghz 1.22V, Corsair h100i, Asus Maximus VI Hero, Kingston Hyperx predator 2*4gb 2400mhz cl11 XMP, Kingston HyperX 3k SSD, ST Barracuda 2TB (ST2000DM001), Asus GTX670 DCUII 1307boost/7100 1.2V,Corsair HX650, NZXT Phantom 630, repro: Logitech Z-5500, PSP 3004 black nejaky FHD Asus 22" :D
Hero 4670k validator
Hero 4670k validator
- Monster1
- Pokročilý používateľ
- Príspevky: 4484
- Dátum registrácie: Ut 20. Jan, 2009, 21:27
- Bydlisko: Považská Bystrica
Re: Tomb Raider (2013)
Dohrate na 73% a cudujem sa ze som ani raz nepouzil youtube inak mal som si to dat na hard, tie prestrelky sa mi zdali slabe, vecsinou ma vzdy zabily len pri tych cutscenach ked som nieco neskoro stlaci lalebo som padol zo skaly ale inak prekvapenie pre mna.
Ryzen 5900X @ 5,05 GHz + Asus Strix B550-A Gaming+ Team Group Vulcan 2x8 GB @ 3200 MHz CL16 + Asus TUF RTX 3080 OC @1845/19800MHz 0,85V + Samsung 970 EVO 500GB + Crucial MX200 512 GB + Enermax Platimax D.F. 600W + Fractal Define R4 + 2xPhobya Noisebuster insulating mats + Noctua NH-D15 Chromax Black + 3x Noiseblocker Eloop B14-ps
Master of Hertz
Samsung Odyssey G7 27'' 240
Master of Hertz
Samsung Odyssey G7 27'' 240
Re: Tomb Raider (2013)
Páni mohli by ste sa uvedomiť trošku a začať používať spoiler, nie nadarmo tam je. Našťastie tá pasáž je už za mnou, inak by som reagoval prudkejšie. .
Inak dojmy: celkom fajn, vidno že SE tam má svoj signature v podobe blbých cutscene akciách, ak chceli niečo na spôsob God of War, tak im to maximálne nevyšlo, hrám na harde, a aj tak sa mi zdá že to ide totálne lahúčko (až na nedostatok ammo niekedy).
Nová Lara ujde, taký mladý beginner, čo sa týka prostredia, open s kúskom linearity = bullshit. Stále niečo začať a potom ďalší kemp kde sú ďalšie objectives, nič moc. Taktiež leveling, toto neni RPG omg . Celkovo Underworld vo mne zanechal lepšie dojmy než toto.
Inak dojmy: celkom fajn, vidno že SE tam má svoj signature v podobe blbých cutscene akciách, ak chceli niečo na spôsob God of War, tak im to maximálne nevyšlo, hrám na harde, a aj tak sa mi zdá že to ide totálne lahúčko (až na nedostatok ammo niekedy).
Nová Lara ujde, taký mladý beginner, čo sa týka prostredia, open s kúskom linearity = bullshit. Stále niečo začať a potom ďalší kemp kde sú ďalšie objectives, nič moc. Taktiež leveling, toto neni RPG omg . Celkovo Underworld vo mne zanechal lepšie dojmy než toto.
.
- Kknightley
- Používateľ
- Príspevky: 1148
- Dátum registrácie: Ut 04. Dec, 2012, 18:01
- Bydlisko: BA
Re: Tomb Raider (2013)
Tak som to práve dohral na 85%, koniec v pohode vymyslený celkom sa im podarilo spraviť dobrý dojem z tej hry Práca s kamerou je miestami fakt dobrá čo ma ako nekonzolového hráča potešilo, dalo sa to hrať keby to mám hodnotiť tak by som hre dal takých 77% + 5% za peknú laru a grafiku
-
- Pokročilý používateľ
- Príspevky: 3037
- Dátum registrácie: St 25. Jan, 2012, 21:07
- Bydlisko: Kežmarok- Ľubica
Re: Tomb Raider (2013)
Ja to napisem z mojho pohladu asi takto. Konecne vydareny diel Asassina
Intel i5 4670k 4.6ghz 1.22V, Corsair h100i, Asus Maximus VI Hero, Kingston Hyperx predator 2*4gb 2400mhz cl11 XMP, Kingston HyperX 3k SSD, ST Barracuda 2TB (ST2000DM001), Asus GTX670 DCUII 1307boost/7100 1.2V,Corsair HX650, NZXT Phantom 630, repro: Logitech Z-5500, PSP 3004 black nejaky FHD Asus 22" :D
Hero 4670k validator
Hero 4670k validator
Re: Tomb Raider (2013)
pre mna osobne totalna pecka Lara je too Hot
Re: Tomb Raider (2013)
Ale no... z môjho pohladu to má daleko do asasína
a Lara je super žiaden Rambo v ženskom tele to neznášam, má strach a premáha sa , velmi pekne vymyslená postava...
a Lara je super žiaden Rambo v ženskom tele to neznášam, má strach a premáha sa , velmi pekne vymyslená postava...
MB:ASROCK Z68 Pro3-M CPU:i5-2500K + Gelid Tranquillo+UCTB12 RAM:KINGSTON 4x2GB DDR3 1333MHz HDD:WESTERN DIGITAL Caviar Green 500GB 32MB cache SSD:CRUCIAL M4 128GB GPU:MSI GeForce GTX 1060 GAMING X 6G Sound:Sound blaster tactic3d sigma PSU:Seasonic X-660 Case:SILVERSTONE SST-PS05B Precision + 7xEnermax T.B.Silence, UCTB12 Monitor:LG IPS235V-BN
Re: Tomb Raider (2013)
Hra je super vo vsetkom, ani si nepamatam v ktorej akcnej hre bola zenska postava naozaj zenska, mam pocit ze to je hra pre zeny
|MB| MSI B450I Gaming Plus |CPU| AMD Ryzen 5 5600G |CPU's Cooler| AIO 140mm
|RAM| G-Skill 2x8GB DDR4 3200MHz Trident-Z |GPU| AMD Vega 7
|SSD| Intel 660p 1024GB M.2 NVMe |PSU| NZXT 650W 80Plus Gold |Case| NZXT H1 V1
|LCD| BenQ BL3200PT |Mouse| Logitech G603 |Pad| Razer Goliathus Speed |OS| Microsoft Windows 10 Pro x64 SK
|OC| Celeron D 330 E0 / Pentium E2160 M0 / Pentium E5200 M0 / Pentium E5200 R0 / Phenom II X3 720 C2 / Core i5 2500K / Core i5 6600K.
|RAM| G-Skill 2x8GB DDR4 3200MHz Trident-Z |GPU| AMD Vega 7
|SSD| Intel 660p 1024GB M.2 NVMe |PSU| NZXT 650W 80Plus Gold |Case| NZXT H1 V1
|LCD| BenQ BL3200PT |Mouse| Logitech G603 |Pad| Razer Goliathus Speed |OS| Microsoft Windows 10 Pro x64 SK
|OC| Celeron D 330 E0 / Pentium E2160 M0 / Pentium E5200 M0 / Pentium E5200 R0 / Phenom II X3 720 C2 / Core i5 2500K / Core i5 6600K.
- Shatterhand
- Pokročilý používateľ
- Príspevky: 3076
- Dátum registrácie: Št 26. Mar, 2009, 16:45
- Bydlisko: Bratislava
Re: Tomb Raider (2013)
Nuž u mňa až tak extrémne zas holka neboduje
K tej reálnosti by som mal námietky, áno, dali tam nejaké to vzlykanie a "aukanie" a podobne, ale reálne to určite veľmi nie je, pretože to lezenie s tým horolezeckým "cepínom" je neskutočne nereálne. Tiež súhlasím so snake-om s tým, že to nie je RPG, a keď už, tak sa tam mala aj nejak vylepšovať sila nech je to reálnejšie...taká partička klikov s Robkom by bodla
K tej reálnosti by som mal námietky, áno, dali tam nejaké to vzlykanie a "aukanie" a podobne, ale reálne to určite veľmi nie je, pretože to lezenie s tým horolezeckým "cepínom" je neskutočne nereálne. Tiež súhlasím so snake-om s tým, že to nie je RPG, a keď už, tak sa tam mala aj nejak vylepšovať sila nech je to reálnejšie...taká partička klikov s Robkom by bodla
"Mind always fails first". "The darkest places in hell are reserved for those who maintain their neutrality in times of moral crises." "Tvrdiť, že vám nezáleží na práve na súkromie, lebo nemáte čo skrývať...je to isté...ako keď poviete, že vám nezáleží na slobode prejavu, lebo nemáte čo povedať."
Spoiler: ukázať
Re: Tomb Raider (2013)
Underworld sa mi nepacil tymi nekonecnymi skakackami a plosinovkami, clekovo nemam rad uplne linearne hry ale ani zas open world nie je bohvie co, hlavne ak je dolezity pribeh, som skor za nejaky kompromis, toto mi vyhovuje i ked tych "taborov" mohlo byt pomenej. Tiez som sklamany ztoho ze objavovanie historie atd je ladene ako veldajsie questy, malo hadaniek, no proste je to uz akcna hra.
Inak nejde o realnost postavy, hry, ale skor o gender postavy ze mam pocit ze ta lara je naozaj zena a nie nejaka OP nabuchana svalnacka i ked miestami su pasaze ala call of duty pripominajuce rambo 1,2,3,4 .
Inak nejde o realnost postavy, hry, ale skor o gender postavy ze mam pocit ze ta lara je naozaj zena a nie nejaka OP nabuchana svalnacka i ked miestami su pasaze ala call of duty pripominajuce rambo 1,2,3,4 .
|MB| MSI B450I Gaming Plus |CPU| AMD Ryzen 5 5600G |CPU's Cooler| AIO 140mm
|RAM| G-Skill 2x8GB DDR4 3200MHz Trident-Z |GPU| AMD Vega 7
|SSD| Intel 660p 1024GB M.2 NVMe |PSU| NZXT 650W 80Plus Gold |Case| NZXT H1 V1
|LCD| BenQ BL3200PT |Mouse| Logitech G603 |Pad| Razer Goliathus Speed |OS| Microsoft Windows 10 Pro x64 SK
|OC| Celeron D 330 E0 / Pentium E2160 M0 / Pentium E5200 M0 / Pentium E5200 R0 / Phenom II X3 720 C2 / Core i5 2500K / Core i5 6600K.
|RAM| G-Skill 2x8GB DDR4 3200MHz Trident-Z |GPU| AMD Vega 7
|SSD| Intel 660p 1024GB M.2 NVMe |PSU| NZXT 650W 80Plus Gold |Case| NZXT H1 V1
|LCD| BenQ BL3200PT |Mouse| Logitech G603 |Pad| Razer Goliathus Speed |OS| Microsoft Windows 10 Pro x64 SK
|OC| Celeron D 330 E0 / Pentium E2160 M0 / Pentium E5200 M0 / Pentium E5200 R0 / Phenom II X3 720 C2 / Core i5 2500K / Core i5 6600K.
- STENLY
- Pokročilý používateľ
- Príspevky: 10908
- Dátum registrácie: So 20. Dec, 2008, 13:44
- Bydlisko: RK (34)
Re: Tomb Raider (2013)
mal si pravdu... je to celkom fajn...Shatterhand napísal:Ak ťa bavil FC3/AC, tak ti to odporúčam
hodne mi to pripomenulo FC3 s tým lovením zvierat...
ked už prirovnávame, tak podla mna to je celkom ako Prince of Persia
AC3 som nikdy nehral ani som to nevidel
MB: ASUS ROG STRIX Z490-G GAMING (WI-FI) CPU: INTEL Core-i5 10600KF @ 4,1GHz, Boost 4.8GHz RAM: CRUCIAL Ballistix Black 2x8GB 3600MHz CL16
GPU: GIGABYTE GTX 1650 SSD: SAMSUNG 970 EVO 1TB HDD: WD Red 3TB PSU: CORSAIR AX750 CASE: CORSAIR Obsidian 350D W LCD: Dell U2412M 24''
Repro: Logitech Z2300 + Magnat Monitor Supreme 102
GPU: GIGABYTE GTX 1650 SSD: SAMSUNG 970 EVO 1TB HDD: WD Red 3TB PSU: CORSAIR AX750 CASE: CORSAIR Obsidian 350D W LCD: Dell U2412M 24''
Repro: Logitech Z2300 + Magnat Monitor Supreme 102
- Shatterhand
- Pokročilý používateľ
- Príspevky: 3076
- Dátum registrácie: Št 26. Mar, 2009, 16:45
- Bydlisko: Bratislava
Re: Tomb Raider (2013)
No nielen to lovenie bolo podobné FC3 Tie skill pointy a vylepšovanie zbraní tak isto, ešte aj ten štýl vyberania ikoniek sa strašne podobal, akurát boli len v jednom riadnku.
Ale oproti tým minulým dielom musím povedať, že toto som vypínal len keď už sa mi vážne nechcelo, avšak underworld a legend som vypínal aj vtedy, keď som dlho riešil hlavolam a zistil som že som niečo zabudol a musel som sa vracať až neviem kam a niečo spraviť.
Ale oproti tým minulým dielom musím povedať, že toto som vypínal len keď už sa mi vážne nechcelo, avšak underworld a legend som vypínal aj vtedy, keď som dlho riešil hlavolam a zistil som že som niečo zabudol a musel som sa vracať až neviem kam a niečo spraviť.
"Mind always fails first". "The darkest places in hell are reserved for those who maintain their neutrality in times of moral crises." "Tvrdiť, že vám nezáleží na práve na súkromie, lebo nemáte čo skrývať...je to isté...ako keď poviete, že vám nezáleží na slobode prejavu, lebo nemáte čo povedať."
Spoiler: ukázať
- hulo92
- Pokročilý používateľ
- Príspevky: 4788
- Dátum registrácie: Pi 06. Feb, 2009, 19:50
- Bydlisko: Sereď
Re: Tomb Raider (2013)
dalsi patch na steame pred chvilou vysiel, changelog:
We have just made public a new version of the PC version of Tomb Raider, build 1.0.722.3. This patch will be applied by Steam automatically when you next start the game. If your game does not update, please restart the Steam client.
In addition to various PC specific fixes this patch brings all the fixes available in the 1.02 console patch to the PC as well, but note that the majority of those was already included in the originally released PC game or version 718.4.
New fixes in 722.3:
- Addressed an issue in ”Shipwreck Beach” where the mast on the wooden ship was occasionally missing depending on the player’s path.
- Fixed a gating issue in “Research Bunker” where the elevator would get stuck in an unintended state.
- Fixes for multiplayer connectivity
o An issue related to security certificates that stopped many users from connection to Square Enix servers was resolved.
o Improved messages when you are unable to connect with Square Enix servers.
- Improvements to voice-chat for multiplayer
o New Push-To-Talk feature, by default mapped to F1.
o New voice-chat volume option.
o Improved overall quality of voice-chat.
- Fixes for crashes on startup in specific situations when no audio output is available.
- Fixes for various reported crashes during both single-player and multi-player.
- Movies are showing up again when using SSAA.
- Cost of TressFX reduced, especially in combination with SSAA.
- TressFX memory usage reduced for AMD Eyefinity and NVIDIA Surround setups.
- TressFX simulation and graphical quality improvements.
- New Ultra-quality shadow mode for contact hardening shadows. This is not enabled by default in any quality profile, but can be enabled from the advanced settings.
- Improvements to fullscreen/windowed switching and multiple display handling.
- Various UI improvements.
While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on the old version we made a Beta available on Steam, Build718.4, that can be used to switch back to the previous version. Please note however that you can only play multiplayer with people that share your version.
We’ve been working closely with NVIDIA to address the issues experienced by some Tomb Raider players. In conjunction with this patch, NVIDIA will be releasing updated drivers that help to improve stability and performance of Tomb Raider on NVIDIA GeForce GPUs. We are continuing to work together to resolve any remaining outstanding issues. We recommend that GeForce users update to the latest GeForce 314.21 drivers (posting today) for the best experience in Tomb Raider.
We are planning further patches beyond this one to address various issues that have come out of consumer feedback since the release of the game.
We have just made public a new version of the PC version of Tomb Raider, build 1.0.722.3. This patch will be applied by Steam automatically when you next start the game. If your game does not update, please restart the Steam client.
In addition to various PC specific fixes this patch brings all the fixes available in the 1.02 console patch to the PC as well, but note that the majority of those was already included in the originally released PC game or version 718.4.
New fixes in 722.3:
- Addressed an issue in ”Shipwreck Beach” where the mast on the wooden ship was occasionally missing depending on the player’s path.
- Fixed a gating issue in “Research Bunker” where the elevator would get stuck in an unintended state.
- Fixes for multiplayer connectivity
o An issue related to security certificates that stopped many users from connection to Square Enix servers was resolved.
o Improved messages when you are unable to connect with Square Enix servers.
- Improvements to voice-chat for multiplayer
o New Push-To-Talk feature, by default mapped to F1.
o New voice-chat volume option.
o Improved overall quality of voice-chat.
- Fixes for crashes on startup in specific situations when no audio output is available.
- Fixes for various reported crashes during both single-player and multi-player.
- Movies are showing up again when using SSAA.
- Cost of TressFX reduced, especially in combination with SSAA.
- TressFX memory usage reduced for AMD Eyefinity and NVIDIA Surround setups.
- TressFX simulation and graphical quality improvements.
- New Ultra-quality shadow mode for contact hardening shadows. This is not enabled by default in any quality profile, but can be enabled from the advanced settings.
- Improvements to fullscreen/windowed switching and multiple display handling.
- Various UI improvements.
While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on the old version we made a Beta available on Steam, Build718.4, that can be used to switch back to the previous version. Please note however that you can only play multiplayer with people that share your version.
We’ve been working closely with NVIDIA to address the issues experienced by some Tomb Raider players. In conjunction with this patch, NVIDIA will be releasing updated drivers that help to improve stability and performance of Tomb Raider on NVIDIA GeForce GPUs. We are continuing to work together to resolve any remaining outstanding issues. We recommend that GeForce users update to the latest GeForce 314.21 drivers (posting today) for the best experience in Tomb Raider.
We are planning further patches beyond this one to address various issues that have come out of consumer feedback since the release of the game.
Re: Tomb Raider (2013)
Improves performance and stability in Tomb Raider
32bit: http://www.nvidia.com/object/win8-win7- ... river.html
64bit: http://www.nvidia.com/object/win8-win7- ... river.html
Delid CPU --- AM5 / 1700
PC1: MB: Asus ROG CROSSHAIR X670E GENE CPU: AMD Ryzen 7 9800X3D - sooon RAM: G.SKILL 32GB 6800MHz CL34 Trident Z5 RGB VGA: ??? SSD: WD Black SN850 1TB PSU: FSP Hydro Ti PRO 1 000W CASE: Streacom BC1 LCD: 32" ASUS ROG Swift PG32UCDM KEYBOARD / MOUSE / PAD: Logitech MX Keys + Logitech G305 + A4tech X7 SOUND: Creative Gigaworks T20 II + Bang & Olufsen Beoplay H95
PC2: MB: Gigabyte Z790 EAGLE AX CPU: Intel Core i5-12400 + AC Freezer 36 RAM: G.SKILL 48GB 8000MHz CL40 Trident Z5 RGB VGA: ASUS DUAL RX 6600 SSD: Kingston KC3000 1TB PSU: ???? CASE: Streacom BC1
COOLING PC1 → CPU: Alphacool Core 1 + TG AMD Mycro Direct-Die Pro RGB V1 VGA: ??? RAM: IceManCooler Nickel Block + Heatsink RADIATOR: TECO TK 2000 Chiller PUMP: 3x D5 TUBING: EK 16/12 FITTING: Barrow 16/10 + Koolance QD3 FANS: 10x ARCTIC P12 PWM PST CONTROLLER: Aquacomputer OCTO FLOW SENSOR: Aquacomputer High Flow LT FILTER: IceManCooler F40 Glass Filter
PC1: MB: Asus ROG CROSSHAIR X670E GENE CPU: AMD Ryzen 7 9800X3D - sooon RAM: G.SKILL 32GB 6800MHz CL34 Trident Z5 RGB VGA: ??? SSD: WD Black SN850 1TB PSU: FSP Hydro Ti PRO 1 000W CASE: Streacom BC1 LCD: 32" ASUS ROG Swift PG32UCDM KEYBOARD / MOUSE / PAD: Logitech MX Keys + Logitech G305 + A4tech X7 SOUND: Creative Gigaworks T20 II + Bang & Olufsen Beoplay H95
PC2: MB: Gigabyte Z790 EAGLE AX CPU: Intel Core i5-12400 + AC Freezer 36 RAM: G.SKILL 48GB 8000MHz CL40 Trident Z5 RGB VGA: ASUS DUAL RX 6600 SSD: Kingston KC3000 1TB PSU: ???? CASE: Streacom BC1
COOLING PC1 → CPU: Alphacool Core 1 + TG AMD Mycro Direct-Die Pro RGB V1 VGA: ??? RAM: IceManCooler Nickel Block + Heatsink RADIATOR: TECO TK 2000 Chiller PUMP: 3x D5 TUBING: EK 16/12 FITTING: Barrow 16/10 + Koolance QD3 FANS: 10x ARCTIC P12 PWM PST CONTROLLER: Aquacomputer OCTO FLOW SENSOR: Aquacomputer High Flow LT FILTER: IceManCooler F40 Glass Filter