Aliens: Colonial Marines

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MichiGen
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Re: Aliens: Colonial Marines

Príspevok od používateľa MichiGen »

Len upgrade grafiky tej hre rozhodne nepomoze.

Problemom je hlavne to, ze minimalne polovicu hry clovek nebojuje s alienmi, ale striela nejaky stupidnych vojakov, co mi pride ako otrasna nuda.
Dalsi problem je absolutne tragicka AI ci uz nepriatelska alebo vojakov co hraju s hracom.

Angry Joe spravil dobru recenziu


Multiplayer vsak moze byt dobry, no za plnu cenu ta hra v ziadnom pripade nestoji.
Gearbox tymto u mna riadne klesol, najskor prezentuju FAKE demo cim vlastne klamu hracov, vravia aka je tam sofistikovana AI a aki obrovski fanusikovia Alienov su, a nakoniec to hodia nejakym amaterom co robili akurat tak priemerne datadisky pre FEAR 1 a Section 8 aby si mohli robit svoje Borderlands 2. Potom to vydaju so svojim logom na krabici a az do vydania sa tvaria ze je vsetko super, a hraci mozu kupovat taky nedorobok. Keby vylepsili aspon tu AI a animacie aby ti alieni neskakali ako macky a vedeli aspon trochu vyuzivat prostredie.
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Re: Aliens: Colonial Marines

Príspevok od používateľa icefire »

Randy to nevydrzal, na twitteri mu hrozne nadavali do klamarov a podobne skvosty :hysterical:

http://www.game-debate.com/blog/?b_id=3 ... Criticisms
Spoiler: ukázať

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Re: Aliens: Colonial Marines

Príspevok od používateľa Vlko »

Tak sa asi oplatilo počkat :-) :-)

Aliens: Colonial Marines gets visual upgrade in 4GB PC patch

A 3.8GB update for Aliens: Colonial Marines on PC is now rolling out on Steam. This update contains the changes that were in the recent update for the Xbox 360 and PlayStation 3 versions, along with some additional changes that will be part of future updates for the Xbox 360 and PlayStation 3.

This update also includes several PC-specific changes, notably: improved texture resolution, various visual improvements, the addition of a mouse smoothing option, and some fixes for PC-only crashes.

SEGA and Gearbox have been working to identify areas of improvement. Many fixes are already available now in today’s patch, and console versions of these updates will be made available as soon as possible.

http://www.gamespot.com/news/aliens-col ... ch-6405543
General
Improved texture resolution.
Various visual improvements.
Added mouse smoothing to options menu.
Fixed crashes tied to launch and motion tracker.
Added additional safeguards to better protect save data.
Resolved an issue where a player's level could sometimes appear incorrect when backing out of a party.
Addressed several scenarios under which players could spawn without a weapon.
Changes to better prevent audio from sometimes cutting out during end of mission cinematics.
Fixed issue where Xeno death animation was not properly calculating momentum of the killing blow.
Smart Gun animation now properly tracks targets.
Addressed some instances where Xenos would display erratic animations.
Increased light radius for player's shoulder lamp.
Adjusted aim assist to better reflect player input.
Addressed an issue that could sometimes cause co-op player revival to not work under certain circumstances.
Addressed issues with players not spawning into a level properly.
Fixed a marine player invincibility exploit.
Resolved several instances where players could walk or fall outside of maps.
Addressed an issue where Ripley's Flamethrower (bonus content) would sometimes fire continuously without player input.
Fixed an issue that could cause localized text to sometimes display incorrectly.
Addressed an issue where weapon ammunition was not always highlighted properly.
General user interface improvements.
Miscellaneous bug fixes.

Campaign
Tweaked enemy and friendly AI to be more aggressive and responsive.
Modified campaign difficulty to account for improved AI responsiveness.
Improved enemy collision detection regarding doors and Power Loader.
Addressed some issues that could cause improper warping for co-op players.
Various tweaks to address instances where NPC characters would not always properly navigate to objectives.
Players will no longer bleed out immediately when downed in a Power Loader.

Versus
Fixed issues that could cause clients to report inaccurate results and statistics.
Addressed instances where a map would appear to "pop in" when loading into a new match.
New Xeno appearance customization added.
Multiplayer teams should now correctly auto-balance between rounds.
Increased duration of Lurker Pounce Challenge "Cat-Like Reflexes" from 10 to 20 seconds.
Fixed issue where certain multiplayer challenges would not unlock properly for all characters.
Crusher pick-ups now correctly appear as highlighted for clients.
ALIENS COLONIAL MARINES AFTER 4GB PATCH VIDEO
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