Windows Vista 32bit
Windows Vista 64bit
NVIDIA is distributing a new revision GeForce driver. First off, this is a developer driver, mainly showing OpenGL 3.0 support. Though it should work fine for the cards supported, this is not a final driver.
The driver has full support for OpenGL 3.0 and version 1.3 of the OpenGL shading language (GLSL).
The drivers work on Geforce 8 or newer graphics cards along with a number of Quadro professional offerings. According to Nvidia, these drivers allow developers to "immediately begin using these drivers to build OpenGL 3.0 functionality into their software to give end-users new, superior graphics reproduction and visualization features."
We have a discussion thread open on this driver right here.
You need one of the following graphics cards to get access to the OpenGL 3.0 and GLSL 1.30 functionality:
Desktop
* Quadro FX 370, 570, 1700, 3700, 4600, 4700x2, 4800, 5600, 5800, Quadro VX200, Quadro CX
* GeForce 8000 series or higher; GeForce GTX 260, 280
Notebook
* Quadro FX 360M, 370M, 570M, 770M, 1600M, 1700M, 2700M, 3600M, 3700M
* GeForce 8000 series or higher
This driver implements all of GLSL 1.30 and all of OpenGL 3.0 and exposes the following new extensions:
OpenGL 2.1 extensions:
* ARB_vertex_array_object
* ARB_framebuffer_object
* ARB_half_float_vertex
OpenGL 3.0 extensions:
* WGL_create_context
* GLX_create_context
* ARB_draw_instanced
* ARB_geometry_shader4
* ARB_texture_buffer_object