MichiGen napísal:Existuje aj slovo ako patch

, myslim ze uz vysiel druhy.
patch na zprevadzkovanie zakladnej funkcionality ? ehm ...
nic, idem pouzit uja gugla, ze co tam vsetko opatchovali
dobre, takze ujo gugle poradil:
* Economy balance pass made on all MP and Global Maps
* Unit pathing has been enhanced for all maps
* Masari Matter Engine production build cap reduced to 5 from 20
* Orlok's attack damage increased by 25%
* Orlok mode swap animation times reduced by 50%
* Orlok now heals while in Endure Mode
* Both arms and shields of an Assembly Walker must now be destroyed before the core can be destroyed.
takze aspon opravili pathFinding, ale co s tym EnemyUnitInRange, na ktore som si stazoval ?
ci pozriet, ci aj novsi patch nieje
sega sa priznava iba ku patchu 1.0, ten najdete
na ich strankach
lava, prava, lava, prava ...